
Originally Posted by
V!NCENT
DRM will only strike two groups:
-The crackers
-The actual buyers
DRM does not apply to:
-People who head over to, say, the Pirate Bay
You're only screwing yourselves if you release your game with DRM.
Try maximising profits instead of trying to decrease the amount of non-sales in the entire market; it's like "Our goal is to sell a game to the entire market and any single consumer that doesn't buy it is due to piracy so we should reduce that". That is ofcourse nice if you care about a userbase in case you sell a platform, but is totaly stupid, from every corner of every law of economics, to apply this to games.
Experience shows that converting software pirates is futile. What is more likely is convincing games that do pay for games to buy your game; "Don't worry; if you buy this game then you won't be having to deal with user-unfriendly copy protection".
No of course we know that DRM is totaly not intended to reduce piracy; it is intended so that you can't sell your game second handed when you're done with it so this tactic makes sure that would-be second hand buyers go to the original retailer instead.