Hi yall,
kudos to Rage3D, where I read this title first.
After many years of following this drivers slow development, one again wonders what will break and what will work....
The team writing "fglrx" is far, far too small, still. Perhaps someone could make the management a cup of coffee?
Unlike the olden days, nVida hardware is borked, unless you don't mind heat, loud fans and of course bumpgates....
I'm feeling somewhat trapped, between the devil and the deep blue sea.
Perhaps my next video card will be an Intel, though there drivers seems ro be "challenged" also.
Oh well, at least Civ V is due out in a week or so. I wonder if my 5850 will handle that?
GreekGeek :-/
1.) well i have windows 7 x64 for games i cannot run under wine like crisis warfare/batman arkham assylum/ mass effect/ CODMW2/etc. and i kinda like to max out everything to insane levels like 16x AA
2was cheaper than a 4870x2/gtx295 but way faster than a 4890
3waiting for opencl, when the day comes i want to encode my videos using as many cores as possible from my big GPU
4when radeon begin to accept multigpu render to scream more fPS in wine
5it takes 1 pciE instead of 2, so my msi 790fx GD-70 can handle 4 cards/ aka 8 GPU
6good enough for near future until the top x2 card from southern island reach the market aka i want a 6970 or 6870x2 card and a quad socket mobo with 4 opteron 16 bulldozer cores(??)
btw i initially have 2 4850x2 but i decided to sell one and buy a gtx285 for one of my office's workstation
since i don't spend much of my money in social life i like to buy the bigger hardware i can for my pc's every 2 years
i drop windows and this kind of games 4-5 years ago ...
i'm happy with old games and wine and OS games.
do you know of the hardware bug in the r700 ?
there are 2 gpu caches important for openCL and R700 emulate 1 of this cache in the vram!
an R600 theoretical can handle openCL to but r600 neet to emulate 2 of 2 caches in vram
in openCL a passiv cooled 5750 75watt can beat your hd4850X2! because of the vram emulatet gpu cache!
there is no roadmap or plan to get multigpu rendering for the radeon driver.
the radeon mesa driver is fokused on single gpu cards
mesa 7.9 brings opengL2.1 and r800 support and mesa8.0 brings opengl3 and maybe galium3d next is openCL support in my point of view..
there are zero DEV resources for multigpu rendering...
hey me to but i'm poor ;-) but yes my social life is the same
about multigpu rendering i readed some time ago in this forum that david airlied had some code already and a SoC guy was intending to help on that sector, i dont think this will be fast but hey when i bought this card having a decent driver with fglrx or radeon was a pipe dream, who knows what will happen in the next year.
so is not that i buyed the card expecting have crossfire instantmagically but more hoping in a mid term future -- same with opencl
well fglrx have exactly the same issues for me that any other release
aka
1.) crossfire is a meh, sometimes you gain some few fps but most of the time it plainly do nothing or generate all type of havoc and render glitches
2.) opencl, well it seems decent but some of my devs tested it regularly and nvidia still wipe the floor with fglrx in many use scenerios, so for now quadro are here to stay in my particular case
3.) fglrx and wine is still a no go for me at least, i can bear the slowdown with radeon but i can't bear that many freaking lots of rendering glitches, especially with civ4 and codmw2(yes it works with wine, im so happy)
4.) for some reason radeon feels much faster in my normal everyday composited desktop than fglrx + kwin trully hates fglrx shaders so is still a no go
5.) i noticed a massive slowdown in unigine sanctuary since 10.4 80ish fps to 8 fps now(same in windows and only with fglrx, nvidia in both oses is almost the same than dx10)
i admit fglrx is begging to take shape but after this long road i just dont have the patience anymore, especially since radeon is much better for my everyday use + if i need to do something heavy with 3d i'll probably my nvidia pc's at the office anyway and my only regular game civ4 run decently enough using radeon. so is not like i need it
"2.) opencl, well it seems decent but some of my devs tested it regularly and nvidia still wipe the floor with fglrx in many use scenerios, so for now quadro are here to stay in my particular case"
you know hd4xxx emulate 1 opencl gpu cache in vram so a hd4xxx card can't beat a nvidia ever.
i hope you do your testing with a hd5000 card.
and wine is still nvidia focused but i think on dx10 games this will be better because on dx9 there are many renderpaths and on dx10 there are only1 renderpath..