The problem with spring-rts is it needs some cohesion. They have lots of pieces scattered about
: AI, maps, etc. Now they need to choose a good default in each of those things, and a GOOD MAIN MENU AND IN-GAME HUD (!!), not some hodgepodge ugly confusing system like they have now, while retaining the ability to choose different maps and AIs and such, and they will actually have a good game and might attract more development and modders and maybe look to the future, like upgrading the graphics engine eventually.
Any way, 4th quarter of this year is all that has been stated about this game so sometime between now and New Years is your answer. Hopefully in time for Xmas.
