There is no point to have a custom DirectX API there, users can just install the Windows one. As far as I know, the full installer still exist. They just need the 3D drivers to work as expected, they can use the Windows one, it's the whole point of the project. Otherwise, they would have worked on Wine. They don't need Galium or anything, Windows already have those system and they are sometime better than those from Linux (XRender vs. Direct2D).


Reply With Quote
