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Thread: AMD's R300 Gallium3D Driver Is Looking Good For 2011

  1. #11
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    Dec 2009
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    mat,

    good point!

  2. #12

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    Quote Originally Posted by mat69 View Post
    I don't get it, why only Quake-Engine games?

    What about Freespace 2 or games based on that engine, or Spring based games?
    Or some free racing games or flight simulation games?

    The results would mean a lot more than they do now.
    It's all a matter of what games support automated testing/benchmarking...

  3. #13
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    Nexuiz should be a lot faster if you enable GLSL.

  4. #14
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    At least vdrift supports automated benchmarking and I believe you have used it in the past for benchmarking. So why you not use it anymore?

  5. #15
    Join Date
    Oct 2007
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    50

    Default not so

    Quote Originally Posted by Michael View Post
    With Fedora 13 if I remember right you still need to install the experimental 3D driver package for the Gallium3D driver, though in F14 it might be there by default.
    In F13 the experimental package only contains the nouveau gallium driver.
    In rawhide gallium is enabled by default, don't know about F14

  6. #16
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    Quote Originally Posted by marek View Post
    Nexuiz should be a lot faster if you enable GLSL.
    Has GLSL need to enable? if so, how?

  7. #17

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    To clarify the Fedora situation: as of Fedora 14, r300g is the default driver (actually there's no way to choose r300c any more, it's not in the package). I believe this change was made back in June, though it may actually have been September (the changelog is a little unclear). To be fair to Michael, you could still characterize this as 'preparing', because F14 isn't released yet.

    The nouveau Gallium driver is still in mesa-dri-drivers-experimental, I'm not sure when Ben is planning to mark it as not-experimental any more. But it actually works pretty well on a lot of hardware now. I'm running GNOME Shell on it as I type this.

  8. #18
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    Quote Originally Posted by Beiruty View Post
    Has GLSL need to enable? if so, how?
    Nexuiz menu -> Settings -> Video -> Use OpenGL 2.0 shaders (GLSL)

  9. #19
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    Dec 2009
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    Quote Originally Posted by marek View Post
    Nexuiz menu -> Settings -> Video -> Use OpenGL 2.0 shaders (GLSL)
    Thanks, i see that is application specific option.

  10. #20

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    Quote Originally Posted by monraaf View Post
    At least vdrift supports automated benchmarking and I believe you have used it in the past for benchmarking. So why you not use it anymore?
    Yeah, I wrote part of the VDrift benchmarking code in the game, but It was too slow to run on the RV515.

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