i found a open source DirectX game witch i want to convert it (step by step) to OpenGL for some experimental reasons
is there a web site where i can find synonyms for directx syntax to openGL and if its possible to tell in what version i can find this syntax for openG
Which DirectX version are you using? Do you have shaders? Does your architecture support multiple renderers or will you have to rip the D3D code out to replace it? (The former will be much easier, because you'll be able to implement the OpenGL renderer part by part and compare the result to the D3D renderer).