
Originally Posted by
bridgman
Top priority for the AMD devs is enabling support for new GPU generations (via code and/or docs) and supporting community devs, which are the things that pretty much have to be done in house. When time permits, the devs also work on improving existing support (Alex wrote the initial EXA and Textured Video code, along with initial power management and a bunch of other things, Richard added GLSL and flow control support) but only when time permits.
Other than not being enabled by default, are you seeing problems with dynpm ? My recollection was that the "glitching" issue was largely fixed a month or two ago, and the remaining TODO task (splitting the code so that memory and engine clocks are changed in different blanking periods) could be done by anyone.