Quote Originally Posted by Ex-Cyber View Post
It's not really a problem with LGPL as such, but rather that it's likely impossible to satisfy both LGPL and Sony/Microsoft/Nintendo. Compare GPL-incompatible open-source licenses, ignoring that GPL-incompatible open-source licenses aren't frequently used for the purpose of establishing software monopolies.
I thought the issue was with the GPL license, not the LGPL. I can't really think of any reason those companies would be LGPL incompatible, all it requires is that you publish any changes you make within the library, anything outside can be as proprietary as you want.