So basically we are being penalized for having really fast binary drivers. Life is so unfair
Not the Sandy Bridge ones. Those are hella fast, for igp.
Originally Posted by Ragas
For the past couple of generations they've doubled their performance each iteration.
I've held off on a new computer b/c of SB. Judging by the early benchmarks I should be able to stick with the igp and not lose any performance (currently have a 8400GS) and intel drivers have been the most stable for me. Nothing else has worked as well.
The Intel IGP is not as good as a 8400GS. Sorry for helping you out of that dream.
Originally Posted by liam
Also, there are a lot of AMD IGP's faster then the Intel ones.
OK, Larrabee is NOT a GPU on a CPU die.
Larrabee is ONLY good at vector calculations (hello new instruction set extention) and 3D can ONLY be achieved from a very, very, very cleverly written Direct3D card emulating 3D lib running on the CPU. That lib is written by the guys who also made the Direct3D 9 card emulator which ended up as the software renderer in UT2k4.
Larrabee is king when it comes to ray tracing, which BTW is something Intel is spending R&D $$$$ on, and running a software 3D lib.
Tungsten is crap than, OpenArena runs fine couple single player maps, if too complex than FPS drops on G31. Someday i will upgrade to HD 2400 Radeon, that's plenty of power for Linux native games.
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