So far what do people think of the games? I'm been playing braid first and it seems OK. I've had a quick go on cortex command as well and its appears like an interesting idea. Has anyone played any of the games though?
World of Goo for me was the clear stand out game in the first bundle and raised my overall impression of the pack. Does this pack have any stand out games? Or was World of Goo a real one off for indi games?
Overlapping strcpys...
Something of a brown paper bag over the head moment for someone (not me...)- and I'm going through and making sure there's no more of them lurking or similar oopses.
Apparently there's an Intel specific optimization in libc that it trips across...
I'll see if they're working on it...Btw. i reported a very simple hotfix for the bad RevengeOfTheTitans debs in the wolfire irc channel and mailed puppygames, did not even get a mail back... The hotfix is extra simple, can be used with i386 and amd64, just take it as example:
The problem existed because the deb was generated in a strange way with leading / in the tar, as you even see in the DEBIAN/md5sums, which usually do NOT contain leading /, but that's not that critical.Code:dpkg-deb -x RevengeOfTheTitans-HIB-i386.deb RevengeOfTheTitans dpkg-deb -e RevengeOfTheTitans-HIB-i386.deb RevengeOfTheTitans/DEBIAN dpkg-deb -b RevengeOfTheTitans sudo dpkg -i RevengeOfTheTitans.deb
Hm... Mojoinstaller's supposed to be able to handle that... I'll start trying that here so we can close THAT particular hole. Thanks!
Definitely. Right now I'm sorting out the issues that're showing up that didn't show in the testing of the game. This issue with the installer is one of them.So you're doing the Cortex Command port? That's awesome; guess we'll get patches after all![]()
I must say I liked the first Humble more, World of Goo and Aquaria were really outstanding. I couldn't play Braid so far (due to the OpenGL bug I posted before) and I like Osmos, Machinarium seems nice and really pretty, but these are not games that would reach the professional level of Aquaria or World of Goo. (well, maybe Machinarium is pretty in a professional way, but it's not so complicated and I suspect it's short - as Samorost2 was). Cortex Command and Revenge of the Titans are OK, but those are little games that look just like... indie games. I'd say World of Goo and Aquaria looked like professional ones even though developed independently.
Also, no 3D games in the second bundle.
tl;dr: There are IMHO no games in this bundle (maybe except of Braid as I didn't try it) that would be so good as Aquaria and World of Goo from the first bundle.
The second pack has games which look more like toys plus they are more or less arcade/puzzle style. The first pack had Penumbra Overture which doesn't seem like an indie game at all plus Lugaru wasn't arcade/puzzle as well.
Number 1 was by far more complete than the second offer and we must not forget that 4 of the 5 games were opensourced.
Also, there weren't any significant errors in Linux versions of games in the first bundle. Here we have Braid that doesn't work, Cortex Command providing disfunctional 64-bit version and Revenge of the Titans with a simple bug in deb creation (the solution posted above worked for me, even for amd64 edition). So, no problem for me only with installation process of Osmos and Machinarium (the latter to be a Flash game so packaging it must have been easy).
I think there was far too little testing. I guess anyone who would try RotT just once in Debian/Ubuntu would see the package's broken...
The first bundle showed it's not impossible to properly test Linux versions before actually selling them, and games there were more complicated. I think such mistakes shouldn't happen in games not available for free. Yes, I know you could get them for $1, but some people paid $100 or more and if they haven't read forums only after paying they could see some packages are broken.
I can live with that but I'd rather see more testing, less rush next time.
Do you know why it was dysfunctional on 64-bits? It's because it wasn't a known problem until the testers moved to the problem configurations at the last moment. It's broken on 64-bit Intel with the latest libc- and pretty much only that. If you didn't have any testers testing with that, you'd have NEVER found it.