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Thread: An Exclusive Preview Of Unigine's OilRush Game

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  1. #1
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    Default An Exclusive Preview Of Unigine's OilRush Game

    Phoronix: An Exclusive Preview Of Unigine's OilRush Game

    At the beginning of September there was the announcement from Unigine Corp that they were going to be releasing their first in-house game known as OilRush. The Unigine Engine has been in development for more than five years and has powered some very impressive technology demos / benchmarks, but has not really been utilized in many games yet. There's some games coming atop this engine (including those that won their game development competition), but OilRush is really the first game to set the stage for Unigine on PC, Linux, and PlayStation 3 platforms. OilRush is being released in March of 2011, but we have secured an internal development build of this strategy game to offer you the very first and exclusive preview with a number of screenshots.

    http://www.phoronix.com/vr.php?view=15563

  2. #2
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    Beautiful but unplayable on your config " a NVIDIA GeForce GTX 460 and Intel Core i7 970"
    15FPs only...
    Do You can change setting ?

  3. #3
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    Quote Originally Posted by mum1989 View Post
    Beautiful but unplayable on your config " a NVIDIA GeForce GTX 460 and Intel Core i7 970"
    15FPs only...
    Do You can change setting ?
    I don't know what was the problem with Michael's test system, but I have 25-30 FPS on my old GeForce 9600 GT / Core 2 Duo 2.6 GHz in real battles with hundreds of units fighting. Linux, proprietary NVIDIA driver.

  4. #4
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    Quote Originally Posted by binstream View Post
    I don't know what was the problem with Michael's test system, but I have 25-30 FPS on my old GeForce 9600 GT / Core 2 Duo 2.6 GHz in real battles with hundreds of units fighting. Linux, proprietary NVIDIA driver.
    He is using Ubuntu, which has low kernel frequency, among other things.
    http://jeffhoogland.blogspot.com/201...rformance.html

    Also, it seems as if he's using compiz...

  5. #5
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    Quote Originally Posted by binstream View Post
    I don't know what was the problem with Michael's test system, but I have 25-30 FPS on my old GeForce 9600 GT / Core 2 Duo 2.6 GHz in real battles with hundreds of units fighting. Linux, proprietary NVIDIA driver.
    Please just make sure the game scales well with 4 or more cores. That would be a great bonus for those of us with lesser gpus, but still interested in this game.

  6. #6
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    @mum1989 It was at maximum settings.

  7. #7
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    The entire map being based on a reflective/refractive water base would alone steal many fps away

  8. #8

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    If it gets released, I wonder what kind of DRM protection it'll have. I suppose no one wants per 90 days reactivation or activation based on hardware configuration.

    And call me pessimistic but screenshots are rather unimpressive. Everything looks plastic, and there are no little details to be spotted.

  9. #9
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    Quote Originally Posted by birdie View Post
    If it gets released, I wonder what kind of DRM protection it'll have. I suppose no one wants per 90 days reactivation or activation based on hardware configuration.
    You could read the article before commenting and see that no DRM will be used..

  10. #10
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    Quote Originally Posted by birdie View Post
    And call me pessimistic but screenshots are rather unimpressive. Everything looks plastic, and there are no little details to be spotted.
    We need to see videos, not screenshots to be able to judge the graphics quality. The problem is, major studios usually photoshop their screenshots to add some blur before releasing them. I'm glad michael didn't do that!

    When I look at Unigine videos, it is stunning of realism. When I see a screenshot, I feel more like "it's ok". This is the same with other games: http://images.totalgamingnetwork.com...screenshot.jpg (ID Software, rage).

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