The Heaven native results look strange too me, on my sytem it's a bit different:
Linux OGL ~ FPS: 33.3 / Scores: 839 / Min FPS: 22.7
Windows OGL ~ FPS: 31.7 / Scores: 798 / Min FPS: 21.9
Windows DX11 ~ FPS: 30.6 / Scores: 770 / Min FPS: 20.9
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Mode: 1920x1080 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Replication: disabled
Tessellation: normal
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Binary: Linux 64bit GCC 4.3.2 Release May 20 2010
Binary: Windows 32bit Visual C++ 1500 Release May 21 2010
Operating system: Linux 2.6.36-2.dmz.5-liquorix-amd64 x86_64
Operating system: Windows 7 (build 7600) 64bit
CPU model: AMD Athlon(tm) II X3 450 Processor
CPU flags: 3199MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model: GeForce GTX 460 PCI Express 260.19.29 1024Mb
GPU model: NVIDIA GeForce GTX 460 8.17.12.6590 1024Mb



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Do you already have in mind, which further games you are going to test?
