torcs - Runs fine, but it's way too slow to be playable
And it will be slow, there's nearly nothing we can do about it. Torcs calls the function glDrawElements once for each triangle. It's a sure way to kill CPU performance, resulting in a GPU idling most of the time because the CPU can't feed it fast enough. The game would need a lobotomy to be fast.
It's a shame because otherwise the game looks good and is more fun to play than vdrift.