03-31-2011, 09:22 AM
I would personally like to see information about what games work with r600g+wine, but I can not test this myself because I refuse to install proprietary games on my computer. Doing so is morally unacceptable. A list of working wine games would be nice, though, as it would be helpful to those who refuse the Gnu World Order.
Originally Posted by Mr James
04-06-2011, 06:59 AM
After finally getting stable open source Radeon drivers again, I can confirm that Minecraft works.
- Lots of glitches and flickers, but only when running and usually only when running into a certain direction.
- Some texture problems that get progressively worse. I usually restart the game after an hour or so of playing.
- Performance is not good. I have to lower my details and viewing distance.
04-06-2011, 08:19 AM
I can now confirm that Heroes of Newerth works flawlessly with latest git.
04-06-2011, 09:54 AM
Just a quick note to say that Starcraft 2 earns a RadeonProgram Gold on evergreen(there's a gamma bug in the menus which is wine related I think) and 25fps on average, down to 10/11fps when attacking using a 76 zealot army (everything's on low, and I applied some of the tweaks found on winedb).
So this game seems playable (I've just gone ageinst the AI for now).
Congrats to the Radeon/Mesa devs.
04-06-2011, 06:27 PM
i can confirm that Call of duty World at War is playable already but it has some render bugs and it have low framerate
i think is the fog effect cuz i get the same symptoms in lineage once i use glow or fog effects
04-07-2011, 07:53 PM
Working r600g games list
It seems you missed the games from the Humble Indie Bundle:
Lugaru HDAquariaGishThe Penumbra seriesWorld of Goo
The first 4 are now open source Penumbra Overture, not the entire series.
04-09-2011, 12:32 PM
[tl;dr] can this information be gathered in a wiki somewhere?
Games working with wine and r600g:
Games not working:
Left4Dead 1: green screen
Left4Dead 2: doesn't start (needs texture compression, but what can I say... I have s3tc installed and confirmed by glxinfo)
Both games used to work some time ago, incredibly slow
Neverwinternights: computer freezes while the introvideo after charater creation plays
Dawn of War (Platinum) looks like this:
The screenshot is from the first missionvideo, the game looks the same
04-09-2011, 04:59 PM
For the past couple weeks, I've been seeing this in a number of applications (pictured below is Atom Zombie Smasher):
So I guess, it technically "works" but...well, kinda hard to see anything. Yes, it actually accepts input (of which the mouse motions seem to be properly scaled to the size it's supposed to be); and yes, the events that happen are reflected in each of those columns. It's pretty bizarre.
Has anyone else experienced this?
EDIT: Note that this is git from a couple weeks ago
04-09-2011, 05:04 PM
this looks like the color tiling error, you have to disable color tiling
04-21-2011, 09:12 PM