i compiled my 64 bit version of quake 2 and put the .pak files

and when i launch it i get a black screan in a flash and then it exits

here are my outputs

Probing for OpenGL extensions:
...enabling GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_EXT_shared_texture_palette not found
...ignoring GL_ARB_multitexture
...GL_SGIS_multitexture not found
...using GL_ARB_texture_env_combine
Segmentation fault

then i found on the steam forum that this can be fixed if you switch to 640x480 resolution and i got this output

Probing for OpenGL extensions:
...enabling GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_EXT_shared_texture_palette not found
...ignoring GL_ARB_multitexture
...GL_SGIS_multitexture not found
...using GL_ARB_texture_env_combine
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 130 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
Value in failed request: 0x4800012
Serial number of failed request: 187
Current serial number in output stream: 189

can anyone help me with this problem