
Originally Posted by
kirillkh
Allquixotic +1.
There should be a way to separately disable this feature for 3D apps (most of which are games, anyway), and do it without restarting the X server.
On a side note, the free Radeon driver used to have some kind of solution to tearing, which even worked in 3D, but as far as I can tell, it's been disabled some time ago. I actually complained about game responsiveness problems introduced by this feature on #radeon, and was told that it was NOT sync-to-vblank, but some other mechanism, apparently more lightweight. Now all this is speculation, as I don't really have any firsthand knowledge of the subject. But it makes me wonder if Catalyst could employ a similar mechanism (for xv and 2D) without taxing the memory.