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ATI to follow AIGLX/DRI or just GLX_texture_from_pixmap
I find the reference to AIGLX in the Phoronix review confusing
"...fglrx drivers will support AIGLX".
Isn't AIGLX a Mesa/Xorg/DRI feature and compositing can be done without AIGLX (eg. Nvidia)?
My understanding of compositing is that
compositing = Nvidia libGL.so + GLX_texture_from_pixmap OR
Xorg server with AIGLX/DRI/Mesa
Where does the fglrx architecture fit into this equation.
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ATI will likely be adding support for GLX_texture_from_pixmap in a future release, though the details are shady.
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