there is a fix for the crashes, look at the oilrush forums, delte the cfg file iirc
Originally Posted by grotgrot
I only got a couple of crashes, which is expected for a beta. I finished the tutorials and played through most of the campaigns without any tech. problems - the engine/game is certainly not as unplayable as you claim. Ask around, contact the support team, file a bug, but don't sum it up as this would be the absolute truth.
Originally Posted by grotgrot
I do agree that the game-play needs some adjustments; they opened a forum, use it.
I just bought the game to support the company.
Graphics are very nice but its not my type of game. I think a racing game or rpg would bring more customers.
More advertising would help too.
The low sales of this game are completely unrelated to linux, windows or anything like that. I didn't want to comment on this, trying to be supportive, but... "Oil Rush"? Have you actually looked at this game? It's one of the less interesting games I've ever come across!
I've played a couple of player vs computer rounds this week end.
The graphics are nice, the interface is easy to understand : there aren't a lot of options to deal with.
There are some slowdowns, the camera control is weird, doesn't behave the same on the minimap and on the main screen, some icons are not polished, there's no campaign, the diffculty level is unbalanced (easy is very easy, normal is not easy ).
It's a "preview" of the game, if three months remain until the official launch, then progress can and will be made.
Don't expect StarCraft 2 though, but it can be a fun multiplayer RTS game.
I hope they get more pre-orders, and i think they need to concentrate on advertising it.
Linux needs games with modern graphics to attract gamers, so instead of complaining, i think supporting the game is the right option.
I heard the hype, was excited about a new RTS with linux. So I bought it, what I found was:
1) VERY simple gameplay, much like Archipelago for android smart phones. Pick 1 or more islands
to attack from, pick a target, gain resources/planes/ships, repeat.
2) VERY unreliable, even for a beta this is pretty bad. Often it just hangs or segfaults
when I launch or midgame.
3) Per platform licenses, seems unnecessarily user hostile.
4) Awkward interface, every multiple island attack requires clicking on every island, you can't
just sweep your selection
5) Annoying that you can't change your mind after an attack... I guess it's a world without radio?
In any case this game seems very unlikely to sell in large enough quantities to amortize the cost of building a 3D gaming engine from scratch. It might be pretty enough to get other people to license it though. Not sure how competitive that market is, especially for multiple platforms. Oilrush is pretty so except for the serious stability problems the engine looks promising.
Considering the "beta" is fairly crippled. All 3 missions (2 of which are simple/poorly done tutorials) campaigns, missing functionality (network play), missing stability. I'd call this a rough alpha at best.
Sure many other games are doing the pre-order help fund development thing, but the ones I've played with have all been MUCH more fun, and MUCH more stable. Take minecraft for instance. Beta has been rock solid and it's not licensed per platform. It's selling by the million because even as is, it's fun.
Just wondering...why don't they consider putting it in Steam? Very large customer base. And it might help encourage Valve to seriously consider a Linux version of Steam too with a number of Linux games (World of Goo, Braid, Osmos, and few other games).
I pretty much just buy my games from Steam as it's easiest for me.
According to their forum, they are considering distributing the game through steam, but no date given...
Originally Posted by JGJones
Or they could distribute a version with the cfg fixed so there are no crashes. Or they could tell me the forums even exist. At no point in the whole purchase & download process did I receive anything telling me how to provide feedback.
Originally Posted by Naib