It's the first game from this publisher so...
Well, I guess that being the first title by this vendor is not helping that much. The engine looks awesome, but I think they will need more than just one title to make some profit. I don't have the hardware right now to play this, but if I had, I surely have preordered a copy.
this game has ton of potential still, the war to capture the consumer is not over.
they should focus on the issues mentioned here (that's why is beta, so they can fix the issues).
Also, let users download it for the OS's they want (a computer is a computer)
they also should release a playstation 3 version (well, at least after they release it on places like steam).
anyway, i haven't preordered myself (yet), because my laptop only has a 8400 geforce, so i that's below the minimum requirements..., but i'll be upgrading it in a couple of months so maybe i'll be able to get the final version by then ;/
i pre ordered and whilst i appreciate it's in development still it was very crashy.
Also, it simply wasn't any fun to play. Just a lot of moving units around to counter the other players moves, no real variation or tactics.
I fully agree. I have nothing against opinions. I, too, think that the gameplay must have much more depth, for the game to succeed. But I'm sure thoughts could be shared without insulting the publishers/developers effort or common sense: 'boring and stupid name', 'crappy game', not reading requirements/about updates/fixes, ignoring the reality and quality of the OSS divers etc.
Originally Posted by ean5533
I completely agree too!
Instead of insult we should be grateful that somebody is making games for our favorite platform and that is taking it as first class citizen. They took the job to program no less than a complete graphics engine, and this is just the first game that it comes for it. It might not be perfect, but for sure, success comes after a lot of errors.
Originally Posted by urfe
Keep the good work guys!
You're right that Intel graphics are about the slowest (and maybe buggiest) thing you can get for 3D graphics. My point was that if they want to sell their game, it had rather actually work on people's machines. If that means the graphics shouldn't be "AAA", then that's what it means. A game is first and foremost about the gameplay, not the graphics. They have it backwards.
Originally Posted by Kakarott
I've preordered this game, despite not having time to play it, nor expecting it to be great, just to support game with great engine on Linux. It was my first preordered game ever, and it was only because it was for Linux. I expect Witcher 2 to be far better game, and I did not preorder it, because i don't know how well it will work under linux(probably by wine).
Releasing on Linux definitely gives some new customers(fe: me). I did not however poke 100+ people to buy OilRush nor did I bought it five times (as i did with HIB2), because I'm not sure if game is great(I was sure with HIB). Maybe I will later, when game is released and I will be sure that it is fun to play.
Windows games are released all the time that don't work well on Intel GPUs, and Windows probably has a greater percentage of Intel users than Linux does.. Granted, the Windows users interested in games who have Nvidia/AMD cards outnumber Linux gamers with any GPU.
Originally Posted by stqn