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Thread: Wayland & The Network; Gallium3D Netpipe?

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  1. #1
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    Default Wayland & The Network; Gallium3D Netpipe?

    Phoronix: Wayland & The Network; Gallium3D Netpipe?

    In recent days on the Wayland development mailing list there's been a discussion about a HPC (High Performance Compute) architecture for Wayland. A few interesting ideas have been brought up...

    http://www.phoronix.com/vr.php?view=OTIyNw

  2. #2
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    what would be the benefit of having something like that in the driver????

    i mean the goal should be -or at least that makes sense to me- to have something that will be platform/OS/toolkit independent


  3. #3
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    don't forget there are x11 state trackers too... so this would also be a new render path that X11 could go on... I've acutally ran the r300g xorg state tracker it seemed a bit more buggy at the time a few weeks ago but it did work

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    Quote Originally Posted by cb88 View Post
    don't forget there are x11 state trackers too... so this would also be a new render path that X11 could go on... I've acutally ran the r300g xorg state tracker it seemed a bit more buggy at the time a few weeks ago but it did work
    yes but does X need that??

    i mean X can run on many platforms and do its network stuff without a problem and will be legacy software sooner or later (hopefully sooner)

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    What I've been wishing a long time is a way to offload HD video decoding/postprocessing to a more powerful machine. I once tried to use X forwarding for this purpose, but discovered that my gigabit LAN didn't have enough bandwidth for uncompressed video streaming. Also, nvidia proprietary video acceleration refused to work this way - it only supports rendering directly to the monitor attached to the videocard.

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    Default GSOC

    It isn't surprising no one has stepped up yet for the GSOC project, applications are not supposed to start coming in until the 28th. Some people seem to be jumping the gun a little but we still have a few weeks.

  7. #7
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    Quote Originally Posted by kirillkh View Post
    What I've been wishing a long time is a way to offload HD video decoding/postprocessing to a more powerful machine. I once tried to use X forwarding for this purpose, but discovered that my gigabit LAN didn't have enough bandwidth for uncompressed video streaming. Also, nvidia proprietary video acceleration refused to work this way - it only supports rendering directly to the monitor attached to the videocard.
    You probably want to offload decode to a more powerful machine but postprocessing aka render aka present should be on your local machine because of the large volume of data and because generating the result directly in the frame buffer saves a lot of big copies.

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