In continuation of this news post, I talked with SPEC again today, but they have yet to finalize a release date for SPEC View Perf 9.0 for Linux/*NIX... Hopefully it will be soon.
Speaking of OpenGL benchmarks, a few weeks ago I was contacted by a company (I am not sure if they wish to be named at this point) is in the process of developing a new graphics benchmark. The company specializes in computer visuals as well as some for various consoles. For what it's worth, the benchmark will also offer a DirectX version for Windows. I don't know too many details at this point, but hopefully the Linux version will be out later this year.
That's interesting, but I always prefer UT2k4 benchmarks over anything else, since it's based on a real game (and a game that I play almost every day).
Am I the only one that doesn't understand what SPECs products are good for? Someone clue me in here. I've been playing around with CPU2006 lately, and fail to see what it does, that I couldn't do myself with a stopwatch.