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Thread: OilRush .61 release

  1. #1
    Join Date
    Jul 2008
    Posts
    65

    Default OilRush .61 release

    Please note that now you can download both Windows and Linux version with the same key. If you already bought two versions and would like to get a refund, please contact us: payments@unigine.com

    == Changes from 0.6 to 0.61 ==

    = Gameplay =
    * Fixed skills
    * Fixed XP calculation

    I didn't see it posted anywhere yet... I just got home and got the email. Downloading both versions now.
    = Code =
    * Fixed a lot of crashes
    * Multiplayer is working (there are some lags to be fixed)
    * Fixed hangs on loading
    * Fixed UI scaling
    * Fixed saved games
    * Fixed UI focus problems

    = Visuals =
    * Destruction of towers
    * Destruction of units
    * Improved units animation
    * Fixed SFX flickering on the water
    * Added more icebergs on 'Arctic' map
    * Added villages on 'Jungle' map
    * Fixed sea floor on 'Evening' map
    * New GUI skin for technology tree window

    = Sound =
    * New menu music
    * Added two new in-game tracks (drafts)

  2. #2
    Join Date
    Aug 2007
    Posts
    6,627

    Default

    Good idea that you get all for the same price. Now create an official demo that everybody can try...

  3. #3
    Join Date
    May 2007
    Location
    Third Rock from the Sun
    Posts
    6,584

    Default

    Quote Originally Posted by skeetre View Post
    Please note that now you can download both Windows and Linux version with the same key. If you already bought two versions and would like to get a refund, please contact us: payments@unigine.com
    Should have created separate keys for each OS version to get some meaningful market share stats. 123456-78912-2222l or 123456-78912-2222w.

  4. #4
    Join Date
    Jul 2008
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    65

    Default

    I like the new tech tree... 3 trees now and the style looks better.

  5. #5
    Join Date
    Aug 2007
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    Default

    @deanjo

    That's not important when multiplayer is done over internet they can report the os to the server. I guess they will verify the key online (otherwise it is useless) and why not report the os too...

  6. #6
    Join Date
    May 2007
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    Third Rock from the Sun
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    Default

    Quote Originally Posted by Kano View Post
    @deanjo

    That's not important when multiplayer is done over internet they can report the os to the server. I guess they will verify the key online (otherwise it is useless) and why not report the os too...
    True. Given that people are allowed to download more then one version anyways with the same license it defeats the idea of meaningful marketshare numbers anyways.

  7. #7
    Join Date
    Jul 2009
    Posts
    416

    Default

    Since the clients are separate downloads, they could measure the number of downloads for each version. Or they could go by the User Agent string when a user is going through the checkout.

  8. #8
    Join Date
    Jul 2008
    Posts
    65

    Default Screenshots

    I put a few screenshots up if anyone wants to see the new techtree and some total annihilation
    http://skeetre.com/screenshots/index.html

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