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Mesa, Wayland, X Will Get Some Summer Love
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Originally posted by Veerappan View PostIt sounds like a good project, but I'd also be willing to work with him on the VP8 OpenCL port (not mentor/mentee necessarily, just working together). If the OpenCL Gallium state tracker gets finished, there's no real need to get a VP8/Gallium state tracker up and running. We should be able to extract the needed performance out of the OpenCL version without having to translate it to a state tracker. And then the BSD/Solaris/etc. people can benefit from the work as well.
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Originally posted by MostAwesomeDude View PostI would like to have a VDPAU video decoder simply so that people that write video players (mplayer, VLC, etc.) do not have to adapt to Yet Another Video Backend. Additionally, finishing and deploying pipe_video_context has been a todo item for years, and it'd be nice to actually complete that.
Basically the video application would interface with VDPAU, VDPAU would actually be a state tracker, but it would just pass all VP8 decoding duties on to the VP8 decoding library which would just use OpenCL to do the work?
It isn't the most efficient way of doing things (VDPAU state tracker -> libvpx -> OpenCL state tracker -> TGSI), but it would possibly ease the initial development burden, since someone wouldn't also have to bring up a codec-specific video decoder at the same time they do the VDPAU work.
Then, any codecs which have OpenCL/GLSL implementations available could be quickly brought up in st/VDPAU, and in the future pure Gallium versions could be made if performance is an issue.
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OK, I'm confused. It looks like there is a 5th X.Org project implementing hardware accelerated VP8 video decoding for Gallium3d using a Gallium3D state tracker which utilises VDPAU - see http://www.google-melange.com/gsoc/o.../gsoc2011/xorg and http://www.google-melange.com/gsoc/p...ricgrange/1001
Have I missed something?
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Originally posted by madbiologist View PostOK, I'm confused. It looks like there is a 5th X.Org project implementing hardware accelerated VP8 video decoding for Gallium3d using a Gallium3D state tracker which utilises VDPAU - see http://www.google-melange.com/gsoc/o.../gsoc2011/xorg and http://www.google-melange.com/gsoc/p...ricgrange/1001
Have I missed something?
Looks like it got accepted after all.
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Originally posted by Veerappan View PostSo a related question: If a VDPAU state tracker is developed for Gallium, is it possible to do a pass-through to an appropriate library?
Basically the video application would interface with VDPAU, VDPAU would actually be a state tracker, but it would just pass all VP8 decoding duties on to the VP8 decoding library which would just use OpenCL to do the work?
It isn't the most efficient way of doing things (VDPAU state tracker -> libvpx -> OpenCL state tracker -> TGSI), but it would possibly ease the initial development burden, since someone wouldn't also have to bring up a codec-specific video decoder at the same time they do the VDPAU work.
Then, any codecs which have OpenCL/GLSL implementations available could be quickly brought up in st/VDPAU, and in the future pure Gallium versions could be made if performance is an issue.
And I think we are still far from having an OpenCL st.
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Originally posted by tball View PostBut this would only work if we had an OpenCL st on galium, which we do not have unfortunately.
And I think we are still far from having an OpenCL st.
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