
Originally Posted by
ivanovic
Before everyone goes off into too much of enthusiasm, there are some things to consider:
There will definatly be no results of this within one or two weeks. No idea when this job offer was posted, but it is at least two weeks ago because google cache version is dated august 28th. Until anyone is employed it will probably at least take two or three month from the date the offer was put online. Until any real results will emerge from this I would say it takes another three to four months because the "new one" has to get used to any code he gets. There will be no "oh, here is the code" - "give me one hour and you will have the HL2 Linux binary". Stuff like this will take quite some time. I don't expect any real results of this job offer before next spring/summer.
Looking at the job offer steam *will* be part of it at least for distribution. I don't think they will do something like "Half Life 1 - Linux Edition" since I could imagine that quite many users would be upset about this if they had to pay additionally for a game they already bought as Windows version (probably many of us do have it as such...).
It is more likely that they will try to get their engine itself working better on multiplatform. In short: If something works on Linux it is not too far from working in general on gaming consoles because you at least tend to have a rather working interface and adding different backends is a lot easier as if you are using hardcoded DirectX-only stuff.
Once an opengl render path is implemented not too many additions have to be made to have the engine work nicely on MacOSX/Linux/PS3/... and especially Mac and Linux are gaining quite a market share in the last months. Linux thanks to big companies like Dell and Lenovo who do/will offer Linux preinstalled (not to forget many people not liking Vista and looking for other ways to get eyecandy without having to use Vista...) and MacOSX due to the switch to Intel, their massive promotion and "ease of use" (OSX "just works" and has quite many of the tools that I learned to love from Linux though it really lacks a package manager...).
If Valve will really offer their own games as Linux version (this will be needed to make other Studios believe that the engine is really multi-platform) it will probably give gaming on Linux a really nice boost. Maybe eventually Blizzard will support Linux with a native version *dream*...