No, "indeed" that it would be a lot of work. And now, "indeed" that your cheap shot at me was unfounded.
I never said it would be easy, just that it would be
easier if the licenses were compatible. Well, the licenses
are in fact compatible, as I'm now learning -- but even despite that fact, it's obvious to anyone who's written any code at all (*raises hand*) that it wouldn't be a simple port.
That it would be a difficult job isn't a stab at BSD, that's just a technical fact. It
is a stab at BSD to say that their small desktop user-base, coupled with low corporate investment in the desktop side of BSD, makes it unlikely that this non-trivial task will be completed in due course. It'll probably be one of those side projects that putters along at a snail's pace, even compared to the Linux graphics effort.
Of course, as a user and promoter of a minority OS already (Linux), it's not hard to at least sympathize with BSD for being in a similar situation, just further down on the totem pole. Just as desktop Linux has a "chicken and egg" problem with getting hardware support, apps, etc. to our platform to convert users, so does desktop BSD have a similar problem if they intend to convert folks from any other platform. Although their toughest competitor is probably Linux; imho BSD is a significant improvement over Windows because it's open source
