Quote Originally Posted by smitty3268 View Post
and float-depth buffers: now done. Thanks Marek. http://lists.freedesktop.org/archive...ne/009085.html

At this rate, maybe we should be shooting for GL 3.1 for the next release.
I think this just made me cum a little bit...

Thanks for the list and the sum-up! I agree with previous commenters, the leap from 2.1 -> 3.0 is huge in comparison to 3.0 -> 3.3. Even the step to 4.1 isn't as big I guess.

I do hope that the maintenance of the fixed pipeline doesn't drag down the momentum of working with the newer and leaner OpenGL.