
Originally Posted by
allquixotic
OnLive is too high latency for FPSes and hyper-RTSes (like Starcraft or HoN). It's only remotely viable (pun intentional) for WoW-like MMOs, and of course turn-based games. People who primarily play those types of games (over a very high-bandwidth landline such as FiOS or fast cable or dedicated 100Mbps) may enjoy the service. For everyone else, it'll be a waste.
OnLive is not a terrible idea, but for some game types it just won't work (ever) over the public Internet, and certain people who get shafted by ISPs (capped bandwidth, etc) will never be able to make full use of the service even if they want to just play turn-based strategy games in singleplayer with unlimited think time.