Ubuntu 7.10 + WINE vs. Windows XP
Phoronix: Ubuntu 7.10 + WINE vs. Windows XP
This week's release of Ubuntu 7.10 "Gutsy Gibbon" is a significant win for the free software community. Not only does this release incorporate an updated package set -- most notably with the Linux 2.6.22 kernel and GNOME 2.20, but it also delivers on new desktop innovations from BulletProofX and displayconfig-gtk to Compiz Fusion being enabled by default on supported systems. However, for those business professionals and gamers that remain dependent on some Windows-only binary applications, the WINE (WINE Is Not An Emulator) project has been making some excellent headway into supporting Windows applications on the Linux desktop. With Ubuntu 7.10 and WINE 0.9.46 in hand, we had set out to compare the performance between Windows XP and Gutsy Gibbon with WINE on two popular DirectX benchmarks.
I wonder how the results would be if this was "Phoronix: Ubuntu 7.10 + WINE vs. Windows Vista".
@Trek1701: I wonder that, too.
And I wonder how would the tests come with Wine 0.9.47 on Ubuntu 7.10 with Compiz-Fussion disabled and some no needed CPU and RAM eating processes killed (Ubuntu starts some not needed in most cases services on boot like bluetooth and tablet PC touchscreen config in xorg.conf - I don't remember which services besides that I've disabled just after first boot).
It would be great if the tests would cover games which have native Linux clients to compare performance between native games and Windows binaries under Wine like Quake 3 & 4, Doom 3, ET: Quake Wars, Unreal 2, UT 2004, etc.
The last thing - I'd like to see those tests compared with ATI/AMD cards on 8.42 driver, too.
Unreal 2 was never released for Linux. It has a DirectX-only renderer, and uses an early version of the Unreal Engine 2 (not nearly as polished as UT2K4 is)
Originally Posted by xeros
Did you try what impact enabled compiz has?
Was this test done using nVidia's AGP driver or the system's? For me, using nVidia's built-in AGP driver results in a considerable performance boost (almost on the level of disabling the compositing module).
It's set in xorg.conf's video card section, see the documentation for more information.
well, i have the feeling, GLSL was disabled during the benchmark?, because it can give a big performance gain
GLSL was enabled (from the Registry) in a second set of tests and with 3DMark it actually caused worse performance.
Originally Posted by .CME.
I haven't done any extensive benchmarks or anything, but I found wine 0.9.46 to be a particularly bad version for DirectX performance when playing Command and Conquer Tiberium Wars. It was so bad that it was nearly unplayable where previously it ran very well. While 0.9.47 seems to have restored most of the lost performance from .46, I find that versions of wine <= 0.9.43 for now have the best DirectX performance, at least for that particular game. This is using an NVidia 7800GTX. I can't help but wonder why they picked that particular version. Perhaps it was simply the highest revision available at the time they locked down their packages.
Last edited by immudium; 10-19-2007 at 07:56 PM.
Personally, I'm having serious problems these days getting anything 3D to run with Wine. No problem with Linux native OpenGL apps, however.
I'm using a 8600GTS with the proprietary nvidia driver. Any special driver setting I should be aware of ?