Given that Mac OS X has shitty OpenGL performance and the FireGL on Linux is so damn shitty, one would think that AMD:
1. Implements a co-working code path for an additional binary Digital Rights Management blob so it can work parallel with the Gallium driver;
2. Puts Gallium3D onto Windows;
3. Puts lots of devs onto the Gallium3D driver (as well as some on speed optimizing to keep up with nVidia on FireGL);
4. Gives Apple a kickass Gallium oppertunity with the X.org codebase renewal;
5. Dumps FireGL entirely when the time's ready.
(6. delays Gallium3D work mostly when nVidia gets an edge, but on the long run starting with id's Rage, the graphics speed is no longer about raw speed but latency, since consoles dictate graphics mostly anyways)
I'd say dump that horrible POS called FireGL and improve massively on the open source front so you can get quality drivers with huge benifits on all fronts.
The time has come to dominate!![]()


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