The performance regression started in 10.5 fglrx. I think we need to make a phoronix test suite module for testing...
Insalled fglrx and tried to run it, got this:
K2 - Fatal Error: ARB_vertex_buffer_object not available.
Fixed above error with newer build script.
Originally Posted by Laughing1
That is prob because flash tries to access the gpu
this is why HoNTV when it is avail for linux will be handy
Hi to all!
Yesterday, I did my periodic check on this issue, Heroes of Newerth + fglrx + Radeon 4670 performance.
I found that the game is playable again. I somewhat left the game aside for some time, so perhaps it is a bit of placebo effect, but I think the problem is solved.
Here are the versions I am using:
- Heroes of Newerth 2.5 ( Latest )
- System Debian SID x64 updated ( Kernel 3.1 )
Linux 3.0.0, catalyst 11.11 .. still sh*tty performance
I have same performance issue with opengl on both windows and linux. With opengl on lowest possible settings i have about 30 fps in game and its drops below 20 in teamfights but with directx on mid/high settings i have about 50-80 fps and it is never drops below 30 even in teamfights. I am using hp 630 laptop with core i3 cpu and amd 6370m card with latest catalyst driver.
Perf with Nvidia GTX560TI
I run Hon near 59-60 Fps.
All graphic option to the max. antialiasing 32x,...
Ubuntu 10.4 AMD Phenom(tm) II X6 1055T Processor , 8Go Mem DDR3.
05-25-2012, 05:25 AM
I have much better experience with OS drivers. Native UT2k4 isn't playable with catalyst, because it lags terribly, but it works nearly perfect with Open Source radeon drivers. It's just a bit too slow on some maps, but there's no lag.
Originally Posted by Ungweliante
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