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Thread: A Guide To Hacking With EGL & KMS

  1. #1
    Join Date
    Jan 2007
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    14,344

    Default A Guide To Hacking With EGL & KMS

    Phoronix: A Guide To Hacking With EGL & KMS

    There's long been a desire to have a KMS-based console program that can tie in with OpenGL, but none of the active DRM developers have yet to get around to writing such a "kmscon" program. However, Jesse Barnes has written a fairly in-depth guide for anyone wishing to write a standalone program using EGL and KMS with OpenGL. As Jesse says, "just in case anyone wants to port the VTE widget and give me my VTs on a cube."..

    http://www.phoronix.com/vr.php?view=MTAwOTQ

  2. #2
    Join Date
    Nov 2008
    Posts
    762

    Default

    none of the active DRM developers have yet to get around to
    My brain just rebooted trying to parse that sentence..

  3. #3
    Join Date
    Apr 2011
    Posts
    31

    Default

    Oh god, you have no idea how much this articles make me want to see my BY's in a cube without X. Yeah it has zero practical used, but neither does the compiz desktop cube.

    That said has any of the dev's worked on making fbcon compatible with fbset. I thought kms was supossed to make mode switching better and yet you still need x to do it. Nor can you make your VT mutli monitor which seems like a useful feature to me, being able to see more of the scrollback on a separate screen.

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