The moment I heard about CoreBreach I hoped, no prayed for an F-Zero like game. Fast metal/rock soundtrack, loops and ultra highspeed. What I see sadly is just another Wipeout like game. Slow and sluggish antigrav "cars" (not "jets" like in F-Zero) movin around plain tracks to a techno soundtrack without any memorable themes. F-Zero X will still be unbeaten for some time.
Also this game in style, music and gameplay looks so similar to the WipeOut Pure I have on my PSP that I am probably not going to buy it.
I can't wait to test (and probably buy) this game ! I love racing games, and linux is really poor on good race games.
Is there a way to be in the beta program already?
This level of graphics should be at year 1999 where it really belongs.
Last edited by deanjo; 11-16-2011 at 08:57 PM.
GNUStep is a reimplementation of the Mac OSX api, but unlike WINE, it doesn't have to reach 100% application compatibility to be useful. It's really a good GUI api and that's about all it does. A lot of the background processing etc can be handled by existing standards/apis like OpenAL/OpenCL/OpenGL. GNUStep is more about making the frontend pretty and making all the core API functions easily accessible to programmers so they can get more done with less code. It's a very very cool system. The desktop side of it is really only lacking a completed web browser before it could be a serious competitor to KDE/GNOME. Making the desktop integrate with the rest of the system would take a team of 4 people about 3 months to implement.
Actually, it's a clone / open source implementation of NeXTSTEP/OPENstep. MacOSX is based on much of the work done at NeXT (a Steve jobs company), more specifically Mac OSX's codebase was originally built from OpenSTEP (which came after NeXTSTEP).
It's a somewhat misleading to say GnuStep is a reimplementation of Mac OSX API, when in reality - GnuStep only shares a few things here and there, in common. such as Objective-C, for example. But OSX contains a lot of stuff not found in GNUstep. That being said, obviously some OSX apps can be ported over, as some of the goodies (frameworks) are available in GNUstep.
you'll notice in the 2nd paragraph;
GNUstep 'predates' Cocoa ~ which means it's not a reimplementation at all. Instead it just shares some lineage and compatibility.GNUstep features a cross-platform, object-oriented development environment. Like Apple Cocoa, GNUstep also has a Java interface, as well as Ruby, Guile and Scheme bindings. The GNUstep developers track some additions to Apple's Cocoa to remain compatible. The roots of the GNUstep application interface are the same as the roots of Cocoa: NeXT and OpenStep. GNUstep predates Cocoa.
This Game using GNUstep, i find very interesting, i suppose it solved some technical challenges of the porting process. I'll have to check it out, when it becomes available