Check it out the video with the problem happening...
The answer is right there in your logs:
"GL_RENDERER: Software Rasterizer"
Set the env variable LIBGL_DEBUG=verbose to get more information about this problem.
Most likely the libraries shipped with the game is causing this problem. You can force it to use system libraries by deleting/moving libgcc, libstdc+++ etc.
O My God! Im sorry about it!
Originally Posted by whizse
I forget to check the GL render!!!! Im really sorry to take your time to solve my problem! Ill solve it now!
Anyway, Thank you!!!