I grabbed a copy last night on my macbook and attempted to build it in XCode 4.x after updating the project from XCode 3.2... Other than the fact that Lion doesn't support PowerPC anymore (breaks the build), and a library that isn't stripping right, it seems to build ok. There are about 800-1000 deprecation warnings thrown by llvm/g++ in the process.
I then attempted to build on my x64 Ubuntu 11.10 PVR, and that failed as well. The build currently only works on a 32-bit machine, or a machine with a working multi-lib development environment, which I evidently don't have (since I always build native 64-bit stuff).
I haven't tried building in Windows yet, but they do provide a Visual Studio 2010 project as well. I've got a copy of VS laying around, but I can't say that I'll have time to install it just for a test like this.
If anyone is looking to join in the ioDoom3 effort, fixing the build for 64-bit and newer Macs, and cleaning up the large number of deprecation warnings might be a good place to start.


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