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Thread: Article on graphics driver - need inputs

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  1. #1
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    Default Article on graphics driver - need inputs

    Hello guys

    I am writing an article on the state of graphics driver on linux. What I aim to do is compare Intel, AMD and Nvdia graphics support in both open source and closed alternatives.
    Till now this is how I plan to test . Use Ubuntu and Mandirva / Fedora 16 for the test environment. and test the graphics capabilities in multiple desktop environment.

    1. check desktop env, compatibility and performance. Gnome3, legacy gnome, unity and kde.
    2. glxgears as the benchmarks ?
    3. unigine benchmarks for comparing opensource and closed performance diff.
    4. 1080p and hardware acceleration.

    So what I want is you guys to suggest me some better test if available and please post your experience with performance and specially h.w acceleration in Intel and nvidia.

    This is probably the first time I am asking for inputs but I need it to make the article comprehensive. Any inputs and suggestions are welcome.

    Please do help me making a decent writeup.

    Regards

  2. #2
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    Quote Originally Posted by Dark_Star View Post
    Hello guys
    I am writing an article on the state of graphics driver on linux. What I aim to do is compare Intel, AMD and Nvdia graphics support in both open source and closed alternatives.
    Till now this is how I plan to test . Use Ubuntu and Mandirva / Fedora 16 for the test environment. and test the graphics capabilities in multiple desktop environment.
    1. check desktop env, compatibility and performance. Gnome3, legacy gnome, unity and kde.
    2. glxgears as the benchmarks ?
    3. unigine benchmarks for comparing opensource and closed performance diff.
    4. 1080p and hardware acceleration.
    So what I want is you guys to suggest me some better test if available and please post your experience with performance and specially h.w acceleration in Intel and nvidia.
    This is probably the first time I am asking for inputs but I need it to make the article comprehensive. Any inputs and suggestions are welcome.
    Please do help me making a decent writeup.
    Regards
    If you use glxgears as a benchmark it will be complete useless.
    because its a function test not a benchmark. please don't do this.

    You should use a open-source game engine as a benchmark doom3 for example. quake3 as a benchmark is outdated but maybe for an legacy software example.

    In my point of view Unigine is not a good benchmark for opensource drivers. You should use quake3 as an example of antiquated software and doom3 for current software for benchmarking the open-source drivers.

    Unigine is only useful for the closed source drivers right now.

  3. #3
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    I disagree, unigine is a good test, as long as you enable all the patented options and install the s3tc lib.

  4. #4
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    Quote Originally Posted by curaga View Post
    I disagree, unigine is a good test, as long as you enable all the patented options and install the s3tc lib.
    a 'test' is never serious only real applications and real games are serious.

  5. #5
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    Quote Originally Posted by Qaridarium View Post
    a 'test' is never serious only real applications and real games are serious.
    Thanks for the inputs . But then a benchmark does give an out look on the performance front of the h.w

    Anyway can you guys post some benchmarks score specially with intel and nv hardware . ?

    that will be great help Specially inputs on h.w acceleration, quick sync and nv h.w acceleration.

  6. #6
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    Quote Originally Posted by Dark_Star View Post
    But then a benchmark does give an out look on the performance front of the h.w
    it makes a big different if you benchmark with 3dmark2006 or with a real game.
    the practical relevance of 3Dmark2006 is zero.
    same with unigine benchmarks like "heaven" practical relevance is zero.

    if you wanna do a unigine based benchmark use the game "oil-rush" and not the benchmarks.

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