Results 1 to 9 of 9

Thread: What's Going On In The Open-Source Doom 3 World

  1. #1
    Join Date
    Jan 2007
    Posts
    14,357

    Default What's Going On In The Open-Source Doom 3 World

    Phoronix: What's Going On In The Open-Source Doom 3 World

    It's only been a few weeks since id Software released the Doom 3 source-code (id Tech 4 engine) and the ioDoom 3 project was established, but there's already some interesting work going on for this newly opened GPL game engine...

    http://www.phoronix.com/vr.php?view=MTAyMzM

  2. #2
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    5,411

    Default

    awesome just awesome
    :-)

  3. #3
    Join Date
    Mar 2011
    Posts
    15

    Default yay

    yay for FreeBSD support!

  4. #4

    Default

    Quote Originally Posted by FreeBSD View Post
    yay for FreeBSD support!
    It is nice to see games available for FreeBSD.

  5. #5
    Join Date
    Aug 2007
    Location
    Europe
    Posts
    401

    Default the most portable map format?

    It would be nice to see treborux's efforts on Xreal and Wolfenstein: Enemy Territory (e.g. http://www.youtube.com/user/treborux) be merged with these efforts.

    As I see it there are too many extremely talented developers doing their own race rather than joining each other.

    Still, engines are good but the number of modelers appears to remain the limiting factor. It would be nice to have the Blender community (or any other gaming community for that matter) collaborate here.

    That raises the question, what is the most portable map format?

  6. #6
    Join Date
    Feb 2008
    Location
    Linuxland
    Posts
    4,993

    Default

    As I see it there are too many extremely talented developers doing their own race rather than joining each other.
    The issue would be that they _want_ to do that

  7. #7
    Join Date
    Jun 2010
    Location
    ฿ 16LDJ6Hrd1oN3nCoFL7BypHSEYL84ca1JR
    Posts
    1,020

    Default

    Slightly off topic, but am I the only one who gets an X segfault upon starting doom3, even before the menu appears?
    Code:
    Backtrace:
    [271446.445] 0: /usr/bin/X (xorg_backtrace+0x26) [0x5669c6]
    [271446.446] 1: /usr/bin/X (0x400000+0x16a629) [0x56a629]
    [271446.446] 2: /lib/libpthread.so.0 (0x7fb67cf4e000+0xf850) [0x7fb67cf5d850]
    [271446.446] 3: /usr/lib/xorg/modules/dri/r600_dri.so (0x7fb678724000+0x367745) [0x7fb678a8b745]
    [271446.446] 4: /usr/lib/xorg/modules/dri/r600_dri.so (0x7fb678724000+0x367a89) [0x7fb678a8ba89]
    [271446.446] 5: /usr/lib/xorg/modules/dri/r600_dri.so (0x7fb678724000+0x36584f) [0x7fb678a8984f]
    [271446.446] 6: /usr/lib/xorg/modules/dri/r600_dri.so (0x7fb678724000+0x2acf94) [0x7fb6789d0f94]
    [271446.446] 7: /usr/lib/xorg/modules/dri/r600_dri.so (0x7fb678724000+0x2a59bb) [0x7fb6789c99bb]
    [271446.446] 8: /usr/lib/xorg/modules/extensions/libglx.so (0x7fb67ab07000+0x392d5) [0x7fb67ab402d5]
    [271446.446] 9: /usr/lib/xorg/modules/extensions/libglx.so (0x7fb67ab07000+0x35145) [0x7fb67ab3c145]
    [271446.446] 10: /usr/lib/xorg/modules/extensions/libglx.so (0x7fb67ab07000+0x37619) [0x7fb67ab3e619]
    [271446.446] 11: /usr/bin/X (0x400000+0x33c59) [0x433c59]
    [271446.447] 12: /usr/bin/X (0x400000+0x22e8a) [0x422e8a]
    [271446.447] 13: /lib/libc.so.6 (__libc_start_main+0xed) [0x7fb67be9314d]
    [271446.447] 14: /usr/bin/X (0x400000+0x2317d) [0x42317d]
    [271446.447] Segmentation fault at address 0x3c
    [271446.447] 
    Fatal server error:
    [271446.447] Caught signal 11 (Segmentation fault). Server aborting
    [271446.447] 
    [271446.447] 
    Please consult the The X.Org Foundation support 
             at http://wiki.x.org
     for help.
    Mesa git, hd 6550. Should I report this to the radeon devs or am I doing something wrong? Everything else is really stable...

  8. #8
    Join Date
    Oct 2010
    Posts
    305

    Default

    You're using the classic r600 driver, that is no longer supported and has even been removed from git. Switch to the gallium one and it should work. How to switch to gallium is distro specific so google for it.

  9. #9
    Join Date
    Jun 2010
    Location
    ฿ 16LDJ6Hrd1oN3nCoFL7BypHSEYL84ca1JR
    Posts
    1,020

    Default

    Quote Originally Posted by Ansla View Post
    You're using the classic r600 driver, that is no longer supported and has even been removed from git. Switch to the gallium one and it should work. How to switch to gallium is distro specific so google for it.
    No, I'm not.

    Code:
    ~ % LIBGL_DEBUG=verbose glxinfo | grep render
    libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so
    libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so
    libGL: Can't open configuration file /home/chris/.drirc: No such file or directory.
    libGL: Can't open configuration file /home/chris/.drirc: No such file or directory.
    direct rendering: Yes
    OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
        GL_MESA_window_pos, GL_NV_blend_square, GL_NV_conditional_render,
    Also, I build mesa with
    Code:
       --with-gallium-drivers=r600 \
       --with-dri-driverdir=/usr/lib/xorg/modules/dri \
       --with-dri-drivers= \
       --with-egl-platforms=x11,wayland,drm \
       --enable-texture-float \
       --enable-gles1 \
       --enable-gles2 \
       --enable-osmesa \
       --enable-egl \
       --enable-xorg \
       --enable-xa \
       --enable-xvmc \
       --enable-vdpau \
       --enable-gallium-g3dvl \
       --enable-xcb \
       --enable-glx-tls \
       --enable-glu \
       --enable-glw \
       --enable-motif \
       --enable-gbm \
       --enable-gallium-gbm \
       --enable-shared-glapi \
       --enable-xorg \
       --enable-gallium-llvm \
       --enable-openvg \
       --enable-gallium-egl \
       --enable-shared-dricore
    Don't just assume it's not r600g because it is not named r600g.so.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •