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Thread: Humble Introversion Bundle On Mesa/Gallium3D

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  1. #1
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    Default Humble Introversion Bundle On Mesa/Gallium3D

    Phoronix: Humble Introversion Bundle On Mesa/Gallium3D

    For anyone wondering whether the Mesa/Gallium3D drivers will work with the Humble Introversion Bundle titles (or are thinking about buying the collection at the last minute), here are the results from some quick tests using different hardware and drivers.

    http://www.phoronix.com/vr.php?view=16792

  2. #2
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    Please add that a huge amount of work has been done on Aquaria since it was open sourced, particularly by Andrew Church, who made many improvements while porting it to iOS. It should now work fine. You can grab the sources from icculus.org. I've been meaning to update the Gentoo package but there have been no formal releases and development has yet to settle down since the code was released all that time ago!

  3. #3
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    Is there any ebuilds floating around for the new open source versions of Darwinia and Multiwinia?

    Also is the a live ebuild for Aquaria seeing as it's such a moving target?

    I love that Gentoo makes it so easy to install games and their updates

  4. #4
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    Quote Originally Posted by FireBurn View Post
    Is there any ebuilds floating around for the new open source versions of Darwinia and Multiwinia?

    Also is the a live ebuild for Aquaria seeing as it's such a moving target?

    I love that Gentoo makes it so easy to install games and their updates
    I made a live ebuild for Aquaria back when the code was released. I haven't tried it in quite a while so it might not work now. If that is the case, let me know in the bug report. I did intend to make ebuilds for at least all the open sourced Humble games but unfortunately I just haven't had the time.

  5. #5
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    Quote Originally Posted by Chewi View Post
    I made a live ebuild for Aquaria back when the code was released. I haven't tried it in quite a while so it might not work now. If that is the case, let me know in the bug report. I did intend to make ebuilds for at least all the open sourced Humble games but unfortunately I just haven't had the time.
    Is there a donations page / Amazon Wishlist / Flattr or something similar we could use to encourage you?

    Also is there a guide or mentoring service available for ebuilds? I've cobbled together the 32bit ebuilds for Mesa but they're a mess and would love to make a proper solution similar to the glibc multilib flag - I've tried doing it before but I got lost in the eclasses

  6. #6

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    Shouldn't this article be called "Bugs in lastest Mesa git"? Darwinia and Uplink ran fine with Mesa on a r200 years ago when they came out. And from short testing, they still run fine with the stable Mesa 7.11.1.

  7. #7
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    Quote Originally Posted by FireBurn View Post
    Is there a donations page / Amazon Wishlist / Flattr or something similar we could use to encourage you?

    Also is there a guide or mentoring service available for ebuilds? I've cobbled together the 32bit ebuilds for Mesa but they're a mess and would love to make a proper solution similar to the glibc multilib flag - I've tried doing it before but I got lost in the eclasses
    Thank you for the offer. Normally I'd decline as time is usually more of an issue than money but it is presently the other way around. I have therefore created a Flattr account. It seems the most humble option to me. I can't promise how much I may get done but was there a particular game you were interested in?

    I did some work on Gish but important fixes were drowned out by a flurry of forks that attempted to create free version of the game. None of them got very far. I'd need to go back over the commits to pick out the useful ones. After my initial failed attempt at porting Penumbra: Overture to 64-bit Linux (insta-death!), I heard last month that one developer had more or less got it working so I'd certainly like to pick that up again.

    Why create your own 32-bit ebuilds for Mesa? Is emul-linux-x86-opengl no good for you? It is updated a little more often than it used to be in order to keep up with recent Mesa developments. I know there are at least vague plans for a truly multilib Gentoo where you can compile a 32-bit Mesa as easily as a 64-bit one but I have no idea if or when that might actually happen. Back when it was updated less frequently, I managed to build my own in a chroot but it was less than straightforward.

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