Since version 9.8, I don't hame much to ask for driver features - WoW has no more graphical corruption ; since 9.12, I have no more problems with X.org initialization (admittedly, switching to a more recent mobo could have helped too); and since 10.1, the control center got quite featureful.
But could we get less memory corruption? I frequently get kernel dumps, hangs, etc. symptomatic of kernel space memory FUBAR'ing after some gaming. I use X.org 1.6.5, with compositing disabled.
It's getting very annoying. Although the RadeonHD 4850 I got 2 years ago is a definite bargain, its driver state reminds me of the 'golden' (?) Matrox Millenium days... Really great hardware, drivers that sucked so hard for so long that they lost the market to 3dfx.
sounds like you have a memory/PSU problem - not driver
I have this bug report here in the unofficial ATI Bugzilla,
concerning some incompatibility between an nForce4 chipset, a radeon 5770 and fglrx: http://ati.cchtml.com/show_bug.cgi?id=1794
I noticed that the E-Mails sent out by the system go to people that don't even work anymore for AMD/ATI(e.g. Matthew Tippet).
So the questions is:
How do I ensure that this bug gets some attention from an AMD representative and whom do I have to put into the CC?
execstack: cannot open "debian/fglrx-amdcccle/usr/lib/bin/amdcccle": No such file or directory
make: *** [binary-install/fglrx-amdcccle] Error 1
dpkg-buildpackage: error: debian/rules binary gave error exit status 2
Removing temporary directory: fglrx-install.uHeMrv
not sure on how to fix my little problem and would appreicate any input and advice thank you all.
When you use newer kernels than 2.6.28 you get lots of errors in dmesg - even when you patch the kernel to support fglrx 9-3. This may run for a while but is not 100% stable. I did not test 9-1, but most likely it will run with Kanotix too when you downgrade to 2.6.28 kernel (use -v 9-1 option to the script). It's definitely not possible to patch the driver in a simple way to support newer X servers as you get unresolved symbols with newer X servers. Rendering issues with gl2benchmark have been fixed since 9-2 when i remember correctly but as you only want powermanagement that should not matter.