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Thread: Sprite Support For Wayland's Weston

  1. #1
    Join Date
    Jan 2007
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    14,646

    Default Sprite Support For Wayland's Weston

    Phoronix: Sprite Support For Wayland's Weston

    There's some RFC patches out this week from Intel's Jesse Barnes that provides sprite support for the recently announced Weston Compositor for the Wayland Display Server...

    http://www.phoronix.com/vr.php?view=MTAzODY

  2. #2
    Join Date
    Mar 2008
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    573

    Default

    I believe once Qt 5 comes out and KDE will fully support wayland, it will be time to migrate. I'm still not sure why GTK exists, all community efforts should be moving into Qt... but this is another story.

  3. #3
    Join Date
    Jan 2009
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    1,656

    Default

    Quote Originally Posted by bulletxt View Post
    I believe once Qt 5 comes out and KDE will fully support wayland, it will be time to migrate. I'm still not sure why GTK exists, all community efforts should be moving into Qt... but this is another story.
    boring trolling is boring

    1/10 because i bothered writing a reply

  4. #4
    Join Date
    May 2010
    Posts
    122

    Default

    I this sprite support like 8bit Commodore 64 sprite support before blit became the preferred way to do things?

  5. #5
    Join Date
    Oct 2009
    Posts
    353

    Default

    Any clue what the sprites are for in the compositor?
    And since the compositor is tight to GL aren't sprites supported by default?

    In GL they're used eg. for particle systems.

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