Phoronix: Linux Game Publishing Shake-Up: CEO Steps Down
There's some news today out of Linux Game Publishing, but it's not about a new game being ported to Linux. Rather, it's an apology from Michael Simms, the CEO of LGP, and to announce his resignation. Linux Game Publishing though isn't going away but a new CEO has been announced...
First, it's sad to see someone that contributed so much for the Linux gaming world go away after being burnt out.
I wish him all the best.
Hopefully, his successor will succeed in filling his large shoes.
... Now, do I hear X-rebirth port? (I'll settle for X3TC and X3AP instead...)
"Due to the current events surrounding Linux Game Publishing I have decided to temporarily offer their games massively cheaper (while at camp). For 14 days every LGP games, which I have in stock are 66% cheaper .
First, I want to celebrate it with LGP are finally signs of life. Secondly, I expect and hope that prices will fall and lose my goods anyway so its value is.
Get information in advance as Holarse users to contact me gets a little like getting a better deal. It is a losing proposition anyway. "
"I am a senior systems analyst and developer with 17 years professional development experience, including ICL mainframe, SCO Unixware, FreeBSD, several Linux distributions and all versions of Microsoft Windows. I currently analyse and lead projects from conception through to final release and deployment. I have experience with 3GL and 4GL application development, as well as database design. I have designed and developed programmers' in-house toolsets and worked in large teams as well as independently. I'm also actively involved in Open Source development and a lot of my free time goes into leading or contributing to several on-line projects.
FreeBSD, Linux (debian, ubuntu, redhat, mandrake, gentoo, suse), AIX, SCO Unixware 7.0
Ruby, C/C++, Python, Assembler (x86)
PostgreSQL, MySQL, Redis, Memcached
Git, Subversion, CVS, Darcs, svk
bash, zsh and sh shell scripting
Porting (Windows to Unix and Unix to Windows), Cross platform compatibility (Windows, Unix and Mac)
Clive Crous's Experience
Privately Held; 11-50 employees; Leisure, Travel & Tourism industry
October 2011 – Present (4 months) Cape Town
Linux Game Publishing
July 2006 – Present (5 years 7 months) From home
I am involved with porting several top selling commercial games from the Microsoft Windows platform to Linux. Linux Game Publishing is based in London and has a group of international programmers collaborating on various projects.
Privately Held; 1-10 employees; Computer Software industry
May 2008 – October 2011 (3 years 6 months) From home
Software design and development for financial and mobile systems. These systems provide internal APIs for in house software as well as external APIs and interfaces to clients' financial systems and mobile and airtime services. I've also developed software for sales and swipe-card terminals which interact with our APIs. Star120 has no other developers employed so everything developed by the company was developed by myself and all system and databases in place are monitored and controlled by me as well.
July 2007 – April 2008 (10 months) Cape Town, South Africa
First person shooter games modified so that people could play online against each other for money. I worked on modifying several games to include visuals as well as
the backend integration. We also developed several Facebook applications and games where people could play games in Facebook and win actual prizes.
Clive Crous's Skills
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Clive Crous's Additional Information
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career opportunitiesconsulting offersnew venturesjob inquiriesexpertise requestsbusiness dealsreference requestsgetting back in touch"