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Thread: ET: Quake Wars v1.4 Coming Soon

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  1. #1
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    Default ET: Quake Wars v1.4 Coming Soon

    Phoronix: ET: Quake Wars v1.4 Coming Soon

    While Unreal Tournament 3 for Linux has been tied up in Epic's legal department, Enemy Territory: Quake Wars has been maturing quite nicely since its introduction earlier this year. This week the Windows development team had announced ET: Quake Wars v1.4 would be available before Christmas with a host of new features. Today at Phoronix we can now confirm that this update will also be available for Linux gamers in a timely fashion.

    http://www.phoronix.com/vr.php?view=11566

  2. #2
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    I have not been checking around the forums, but it would be nice if this release finally fixed the dual core detection problems, that some of us are having.

  3. #3
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    Quote Originally Posted by phoronix View Post
    Phoronix: ET: Quake Wars v1.4 Coming Soon

    While Unreal Tournament 3 for Linux has been tied up in Epic's legal department, Enemy Territory: Quake Wars has been maturing quite nicely since its introduction earlier this year. This week the Windows development team had announced ET: Quake Wars v1.4 would be available before Christmas with a host of new features. Today at Phoronix we can now confirm that this update will also be available for Linux gamers in a timely fashion.

    http://www.phoronix.com/vr.php?view=11566
    I have a question... I want to buy this game, but I've never bought games for linux. All the games that I play are through wine. So do I need to do anything different this time around?

    As in, is there 2 editions of this game - Windows and Linux or is it just one and it runs on all systems (x86? amd64?). I'm interested to know how the same binary runs on both operating systems if that's the case?

  4. #4

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    Quote Originally Posted by Morlyn View Post
    As in, is there 2 editions of this game - Windows and Linux or is it just one and it runs on all systems (x86? amd64?). I'm interested to know how the same binary runs on both operating systems if that's the case?
    There is only one edition, the Windows version.

    Once you have the Windows copy, all you do is go to http://zerowing.idsoftware.com/linux/etqw/ and download the latest point release. After you install that, you then copy the contents of the base folder (a bunch of pk4 files and more) into the /usr/local/games/etqw/base folder and then after that you can go ahead and play. Basically your copying the game contents from the DVD and downloading the binary.

  5. #5
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    Quote Originally Posted by Michael View Post
    There is only one edition, the Windows version.

    Once you have the Windows copy, all you do is go to http://zerowing.idsoftware.com/linux/etqw/ and download the latest point release. After you install that, you then copy the contents of the base folder (a bunch of pk4 files and more) into the /usr/local/games/etqw/base folder and then after that you can go ahead and play. Basically your copying the game contents from the DVD and downloading the binary.
    Sorry, but the ET: QW installer does the copying and installing like when you're installing under Windows. You don't have to do anything after the installation.

  6. #6

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    Quote Originally Posted by d2kx View Post
    Sorry, but the ET: QW installer does the copying and installing like when you're installing under Windows. You don't have to do anything after the installation.
    Does it do that with ET:QW now? When installing the v1.4 RC I don't remember seeing such an option. I personally always have just stored the base files on a USB hard drive, and then manually transfer all of them over for the different test systems instead of messing with the CD/DVDs.

  7. #7
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    Quote Originally Posted by Michael View Post
    Does it do that with ET:QW now? When installing the v1.4 RC I don't remember seeing such an option. I personally always have just stored the base files on a USB hard drive, and then manually transfer all of them over for the different test systems instead of messing with the CD/DVDs.

    I do the same thing as it is very convenient. No having to locate a disk to install and no worrying if it becomes unreadable. However, I created an ISO for Quake Wars so I could easily install under Windows and Linux this time around, and I was surprised when the installer found the mounted ISO and copied the files from it.

  8. #8
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    I'd really love to see a benchmark of QW 1.4, comparing NVidia's new GeForce 8800GT (maybe several vendors) versus AMD/ATIs new generation of graphics cards. I can't think of any other site on the internet that would conduct such a test.

    It would be really interesting to me, because due to QW I will buy a new graphics card in January (most likely). However, I'm not sure whether to buy AMD or NVidia. I can imagine that quite a number of linux gamers see themselves in a similar position, right now.

    Traditionally, NVidias linux driver support (while binary) was vastly superior to what ATI did deliver. However, recently things are starting to look different. ATI is quickly improving their linux driver codebase, and - even better - are stating to support the implementation of a free (as in freedom) driver by giving out detailed documentation, even without any NDAs.

    So, to sum up, I believe AMD should be supported in the long run in their efforts to create a free driver. However, I'm also interested in the performance of their current cards for playing QW on linux. A review like that would be just great.
    Last edited by f33l; 12-15-2007 at 07:20 AM.

  9. #9

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    Quote Originally Posted by f33l View Post
    I'd really love to see a benchmark of QW 1.4, comparing NVidia's new GeForce 8800GT (maybe several vendors) versus AMD/ATIs new generation of graphics cards. I can't think of any other site on the internet that would conduct such a test.

    It would be really interesting to me, because due to QW I will buy a new graphics card in January (most likely). However, I'm not sure whether to buy AMD or NVidia. I can imagine that quite a number of linux gamers see themselves in a similar position, right now.

    Traditionally, NVidias linux driver support (while binary) was vastly superior to what ATI did deliver. However, recently things are starting to look different. ATI is quickly improving their linux driver codebase, and - even better - are stating to support the implementation of a free (as in freedom) driver by giving out detailed documentation, even without any NDAs.

    So, to sum up, I believe AMD should be supported in the long run in their efforts to create a free driver. However, I'm also interested in the performance of their current cards for playing QW on linux. A review like that would be just great.
    I'll see if I can organize the tests

  10. #10
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    Quote Originally Posted by Michael View Post
    I'll see if I can organize the tests
    hehe, nice

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