
Originally Posted by
Mathias
Another thing I'd like to ask: Do you have any references to "a black picture has unlimited fps in a real time raytracer"? Because to my understanding, a ray traced images is created by tracing rays. So if no rays are traced because the 286 is to slow to do any significant number of rays/sec, the image is not a ray traced image.
I mean everyone agrees that you can produce 60fps with an averagely slow computer if you sacrifice image quality beyond the image being recognizable at all. But you can hardly argue, that it doesn't matter at what framerate you render the image, because the image quality will degrade past the point where its even recognizable because of missing information. Even if you use some kind of local adaptive resolutions or whatever, on a 286 you won't be able to get even 24 fps with an even remotely recognizable picture. I know you never wanted to write that, but thats what this is about. Tracing rays at 24/60 fps and getting a picture out of it that is beyond what rasterizers can achieve. Call your 60fps on 286 raytracer "real time" if you want, but don't show it anyone, they will laugh in your face.