*other FOSS engines
or
*FOSS-from-the-start engines
*other FOSS engines
or
*FOSS-from-the-start engines
doom3 doesn't have one either, released openly at least. *Radiant can be used with the FOSS engines too, but MD5/MDR models have no real tools, and those were the only model formats supported there (perhaps md3 still is?, but no skeletal animation there).integrated tool set
These are usually modular as usual. Why force users to foo, when bar may fit better?documented level scripting, and integrated physics engine
I mentioned Radiant, didn't I? There's nothing on the character models that I know of. No blender plugin, no standalone obj-or-whatever-format to md5 converter, and so on.
Since the models are kind of important in a game, lacking the pipeline for those would indeed make it a "not integrated toolset".
The maya import/export plugin was included so again, check your facts. Oh and if you can't find an import/export addon for blender, you aren't looking hard enough.
http://www.bing.com/search?q=md5+blender+import/export
Yes, I'm aware of a _third-party_ md5 plugin for blender. Are you aware that Maya is not free?
I wouldn't define "third-party with some bugs and lacking features" the integrated toolset you're after, "released as one integrated set, well tested".
I'm saying Tech4 doesn't have one either, when discussing FOSS engines and therefore FOSS tools.