One thing I don't get about this game and is why I wouldn't buy it, probably, is that it has no innovation. Nothing, nada. Even if you add a ton of different monsters, different levels, etc. etc., this type of games has been beaten to death. It's just boring.
I don't get this kind of approach. Recent (indie, but not only) games show that this medium is just doing its baby steps. Films are a much more established medium with a long history, but video games are kind of really young. Games like osmos, or journey (PS3) show the immense potential of making games _differently_, if people only stopped reinventing the wheel.
There are loads of areas where video games haven't even begun to develop to. Why isn't anyone doing an 'rts' where you can't actually control the units directly, but your strategic actions (i.e. supply routes, supplies, development of technology, aggressiveness/tactic of troops on ground) influences how troops fight, only indirectly (i.e. you cannot move a soldier from a to b). I could think of a thousand scenarios where this would be something incredibly awesome to play: trenches warfare, simulation of occupation of civil population, all out war, etc. etc. Some games today and approaches to gaming are partly so banal that you're only waiting for someone to pick up the glove and make something innovative which you could spend your money on.


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