Why nobody mentioned Unigine team here yet? They have successfully developed a modern engine which runs well on Linux. Even though they compete with Valve in some way, they might help - bringing Steam to Linux will likely benefit them, too.
Daniel Vogel still works at Epic but he used to work with Loki and built several Linux ports.
Why nobody mentioned Unigine team here yet? They have successfully developed a modern engine which runs well on Linux. Even though they compete with Valve in some way, they might help - bringing Steam to Linux will likely benefit them, too.
Your logic is faulty.
You claim that you need to "eat", this is why you write closed source software. Correct?
If we extrapolate, you certainly mean: Writing code -> Selling it-> Getting money -> "Food" to write more code.
How about: Writing code-> Not selling it, because everyone has copied it?
Is this the reason you close the source of it? To sell more copies? So you make money by "selling" more copies, than with "coding"?
How about:
Writing code -> Not selling it, because corporations already own patents, control markets and have work force many times cheaper of yourself.
You are left with "coding" and getting paid for that.
But because you still write closed source and prefer closed source, you have to write not a typical program, you have to write whole operating system from scratch (wonderful DOS era!), a long with its errors and mistakes. More closed source buggy engines!! More bugs and more effort to write it!! This is hard work to be respected!!
This is how sun solaris engineers thought things should work.
But then come two things:
- microsoft with cheap chineese or indian coders (work for rice), flooding the market with cheap (and patented) closed source.
- opensource, where people reuse everything and get paid only for actual coding.
Now sun is dead. No one cares for dead closed source code.
Talking about microsoft, do you know they SHARE their "closed source" within the company. So they are really OPENSOURCE, but within themself. They cannot do without it, they cannot let everyone code own code and close it down, so they have 10,000 closed source parts from each 10,000 their "programmers". They are sharing internally open code.
But there is more! UNlike creating material things, programming is a process to transfer material energy into informational form (food->code). Then, you are left with a puzzle to get material payment to compensate that (code->food).
1) You traditional faulty dead approach is to handle information like material thing (close it down). This will not work, because Im writing this and when you read it, it won´t dissapear from here but double. Information doubles on use, material extiguishes on use. Feel difference? Now imagine, I won´t write this at all and keep it in my head. Do you really thing it will stay intact? No, it will be extict, because NO ONE USES IT. Instead of using this advantage you are trying to castrate it and this is the reason you loose.
2) DRM approach is to differenitiate between information and information carrier. Information carrier is material, information is information. So they just bind information to material carrier (reserve the right to copy to themself). But it does not work, because information can always be cloned without damage. However, this is not so damaging, because filming and coding are rather very different things. You cannot reuse some material when filming (scenes from other movies). You will need to go from scratch for every movie. This is why no one cares much about "opensourcing" a movie. "Freeware" movie is sufficient.
3) Opensource approach is to differenitiate between information and information carrier, also deferentiate between effort required to create information and actual result. This is why we have subscriptions, bidding on target or buying out. Define the amount of money you will need to implement the stuff that is needed, then collect the money, code and set it for free for reuse. And by the way, you will need considerably LESS money than coding as closed-source developer, because you are ALREADY free to reuse whichever exists before. You are not reinventing operating systems, but doing actual work.
Regardless of whether I believe phoronix or not, this post shows again the level of integrity and commitment it has to Linux and FOSS, namely none. You use CrapOS to read/send mail and you want to use _that_ as proof for something? What else do you use it for? What's the point of having a website that's dedicated to, and I quote the title tag on the front page, "[Phoronix] Linux Hardware Reviews, Benchmarking, & Gaming", and then using software/hardware of the most vile firm on earth, of the devil's incarnation and the very pest of the 20th/21st century? How can anyone believe _any_ word you say when you don't even use Linux yourself to accomplish the most basic tasks? It just seems you're riding on its growing popularity for the sake of money, and this is not something acceptable.
What's wrong with using apple's hardware? And as Michael stated before he uses virtualised ubuntu most of the time. I like linux too, but i use windows, because my family members like windows better and because sometimes i wanna play some games and wine, dual boot ain't my thing. I have linux in vm, but it's performance sucks. And calling OSX crapOS just shows how ignorant You are.
Last edited by phoen1x; 03-31-2012 at 07:13 AM.
It's called hypocrisy. If you keep telling people that you're interested in something, hell you even go so far as to open up a website about it, and then you don't even use it yourself but something else, that makes you a hypocrite. And thus a morally generally suspicious person, whose other statements should also be taken cum grano salis.
I would have no problem using windows myself if I wanted to play games that were written for windows, I find it a much better solution than using wine, it's just that it would be kind of hypocrite of me to support Linux all the time and then go and use something else instead, so I just don't play games for windows. And reading mail isn't even a crapOS exclusive thing.
I name it crapOS for two reasons: first, because I don't like advertising things I despise, and two, because that's what it is for me.
By the way, using 'lol', 'u', and calling other people names doesn't exactly make you come off intelligent.