Yes, and 0AD needs more publicity. It's a promising project.
Demoquit has been committed.
What about, instead, adding an FPS counter to mesa, that gives the time elapsed and prints the total frames painted? There is already LIBGL_SHOW_FPS=1, it should be easy to add that. Then you could benchmark every game that can use a reproducible demo and quit automatically (obliously only under mesa). See the current implementation: http://cgit.freedesktop.org/mesa/mes...ri2_glx.c#n670
@michael please start a kickstarter project for supporting 0AD and Spring
I’m sure you get 1000 dollar for spring and 1000 dollar for 0AD.
after that you do have more REAL games for your benchmark articles.
just do it!