Their servers run UbuntuApache/2.2.14 (Ubuntu) Server at blogs.valvesoftware.com Port 80![]()
Phoronix: Valve Gets Into Wearable Computing, Blogging
Valve is currently exploring possibilities for "wearable computing" and they're also getting into blogging...
http://www.phoronix.com/vr.php?view=MTA4NzE
Their servers run UbuntuApache/2.2.14 (Ubuntu) Server at blogs.valvesoftware.com Port 80![]()
They are hiring hardware engineer and also linux programmer. So they are making a console or something and will use Linux as their OS. Will release their games on that. That's seems legit.
Anyway if they also release the games for normal Linux'es then its good; but chances are small I think.
Not necessarily. It's the same as with Android if they were to implement their own userspace porting games from that to the "usual Linux" could be as hard as it's porting from Mac OS X to Linux or something similar. I doubt the games communicate with the kernel directly. I'm pretty sure that this has nothing to do with Linux and if it does it's about Android.
Although I wouldn't bet my life on it either, a steam client for "normal Linuxes" does seem to be on the table, at least for now.
As was said in the article:
Also, Ubuntu has been mentioned: https://twitter.com/#!/michaellarabe...110018/photo/1An hour ago I got an email from one of the developers from Valve currently working on their Linux client with a subject of "Check this out..."
Also, from 2010: http://www.phoronix.com/scan.php?pag...item&px=ODIwNQ
And the actual blog post gives the impression that Valve employees are free to work on almost anything they want, so they just might make an actual steam client if they're porting to Linux anyway. And it definitely looks like that's what they're doing.
A "steam-powered" gaming console however seems to be purely speculation at this point.
It is a Linux desktop client (as in something that can run on Ubuntu with your AMD/NVIDIA graphics card)... Will hopefully be told more details and be allowed to share these details (in the form of videos/pictures at Valve) in less than two weeks in a Phoronix article.
Valve's flat management structure as referred to in the post is in part what's taken the Linux client longer to come about than anticipated. I quote, "So Valve is an interesting company. There are no managers and nobody tells anyone what to work on. There have always been some folks here interested in Linux (Gabe included), but they can’t just tell others to work on it. (Well, I suppose Gabe could but never would.) However we now have a group of people and..."
Michael Larabel
http://www.michaellarabel.com/