openGL3 for openGL4 cards and no openGL 3 for openGL3 cards.. LOL!!!!
i just don't get it why no glsl 1.3 (openGL3) support for openGL3 cards? hs2000-hd4000 ?
Phoronix: AMD Evergreen Gallium3D Officially Does GLSL 1.30
The AMD Radeon HD 5000 "Evergreen" graphics cards, which at the hardware level is capable of OpenGL 4.2 / GLSL 4.20, is finally advertising GLSL 1.30 compliance by default with the Mesa Gallium3D "R600g" driver. GLSL 1.30 is the GL Shading Language revision introduced at the time of OpenGL 3.0...
http://www.phoronix.com/vr.php?view=MTA5MDA
openGL3 for openGL4 cards and no openGL 3 for openGL3 cards.. LOL!!!!
i just don't get it why no glsl 1.3 (openGL3) support for openGL3 cards? hs2000-hd4000 ?
The code is mostly all there, just didn't want to turn if on until someone has tested it.
will probably get to that sometime soon
You should probably file a bug about that.
The article doesn't mention the most important thing: OpenGL 3.0 is advertised by default for Evergreen GPUs (if you enable floating-point textures, which some Linux distributions do).