
Originally Posted by
Kivada

Originally Posted by
soupbowl
Blizzard is loosing almost nothing by not supporting linux, why would they bother.
Because porting from Mac OS X to Linux isn't really that much of a stretch seeing as they've supported Macs since their user base was smaller then Linux is now...
Also, isn't it said they have internal linux clients or some such? The client still has some references in it:
Code:
strings Wow.exe | grep -i Linux
IsLinuxClient
Linux
Also, WoW players as an example, already bought the game and already play (through wine) the game. It works, but performance is something else. plenty of issues often. Now a native client would make many Linux users very happy. But they won't gain many sales. So hardly any incentive for them to release their client without support, or anything really. Sad, but true.

Originally Posted by
supacat
FTA:
i pre-ordered Diablo 3 months ago. every one of my 12 computers (desktops, laptops & tablets) run linux. i do not run windows or mac os whatsoever. yet i pre-ordered this game, knowing it would not be compatible.
if i can't get this game to run on linux when it comes in i will have to use a spare hard drive and a windows key from a system i have laying around.
how will they know i want linux if there's no where for me to tell them except a linux forum that they probably don't pay attention to


Originally Posted by
AJenbo
So where do we go to voice our demand for a native client?

Originally Posted by
Fixxer_Linux
They said just like any editor would ever say.
They don't work on it, nor they do plan to work on it.
They perhaps would do it, but first a demand must appear. Then, within reaching a certain level of demand, they could starting thinking of investing some bucks and time on working on the linux client.
The time a demand appear, that they think about it, then start the portage and sell it, months and months will pass the way. Perhaps for Diablo 4 or 5.
They probably look at the Linux Steam client figures to see whether or not it's worth it. Means month at least of waiting, knowing that their top-notch priority will be to correct the bugs of the Windows version of Diablo3 prior to anything else.
Meet late 2013, not before IMHO.
Very excellent point. How does blizzard knows their is demand? Ask your 'store' clerk? Right, that'll get right to blizzards stats. Well, let me click the linux download button in the blizzard store. Oh right. NO go. But if we out our cries on the blizzard forums, with petitions and such! Oh .. blizzard ignored that too. So then really, how do we 'demand' such a feature? We can't can we?
That said, even if the linux group is 1% of all 6 mil wow players. Would that be enough to care? Even if they take into account the amount of mac players maybe? Or take into account that by fact, there's only a small subgroup of technical people who would be interested in one? And finally, if they would look at the amount of wine users, as potential Linux gamers, what about windows gamers who just don't know about wine or know how well it works (or lack thereof).

Originally Posted by
Fixxer_Linux
However, with Mac OS running on Intel, does a linux client need that amount of time to be shaped and compiled?
It uses OpenGL, so that shouldn't require any porting (or hardly any). OS X has it's own sound system. So it would have to be ported to OpenAL/SDL. Granted those technoligies work on all 3 platforms so should have been the default choice anyway
Then there's input, but that can't really be that much porting.
Now with in/output sorted, what's left? Their game engine probably needs to read/write files, but I'm guessing that they are using the standard POSIX stuff for that? So that's sorted. Threading? shouldn't be an issue with POSIX either. Wow doesn't use cocoa or other strange libraries I don't think. So easy. itunes and movie capturing can be disabled build time (the windows client doesn't have it).
So how much time would it take them (ignoring the fact that wow once worked on linux during beta and could still be used deeply internally)? Well ttimo ported ET:QW by himself. So ... not that much I don't think.
Why in the world not release a client for the <1%? Cause management doesn't care.