At lest it a first step. We as a community should try to show so support for what they are doing. Maybe they will reward us with some better titles in the future. I would love to see the SIM City series make it to Linux. Other then that I can't really think of any other games they have released in the last couple of years that I would be interested in playing..
Oh, and I have tried Lords of Ultima via Chrome. Not a bad browser based game, just lacking any real hold appeal.I played it for about 2 months.
I wasn't thinking AAA games but maybe something along the lines as the Shank series which is included in an EA indie bundle (!?!?) on Steam. So EA seems to have rights to some games which have a native Linux client. The browser games mentioned is a bit of a let down but lets see what happens.
They worked with Ubuntu/Canonocal enough to get it featured in the software center, which shows they have an interest in attempting to get something done THE RIGHT WAY with a major linux distro. So what if it isn't a big AAA title. It's a hell of a lot more than you've ever gotten before. How about you be thankful you got anything, and encourage more in the future. They probably just want to see if anyone in linux-land really will play a game if it's given to them in the correct manner (software center), and how many new people that will pull to an otherwise un-noticed title.
How bout you "install" the game, to show support for the (possible) trend, stop complaining about not getting everything you wanted with a bow on it, and help encourage the adoption of linux as a platform, instead of drive EA away with negative responces to a decent gesture.
EA is, at least as far as their 1st party development (and the business side thereof) goes, a very large, heavy, monolithic beast. As such, any however minor change in direction normally requires herculean efforts. I'm positively surprised that they are in talks with Canonical *at all*, and that's testament to the exposure Linux as a whole has been gaining. It's no surprise, considering how risk averse EA traditionally is (trust me on this one), that they're leaving leading the charge up to a company like Valve, who is more flexible in their development and business methodologies, and not answerable to shareholders, and shareholders only.
I agree with the sentiment that it's a start. That gamers like us aren't interested in the couple of games they've released, they don't care about - they don't see it that way. Their publishing side doesn't consist of gamers. To their publishing and marketing side, a product is a product, and releasing these two is, for them, an almost completely risk-free way to get an indicator to gauge interest and possible future market numbers, and to get a presence in the market in case the whole Valve thing becomes a runaway success (in which case you can bet your arse that they'll trip all over each other to get on the dance floor, now that they've been invited to the party).
Now go install the two thingies from the software center. Then wait and see and quit banging your head against the wall about why they did and didn't do what. It's a much less stressful way to live![]()
They should port and release original C&C or C&C Red Alert as open source or atleast for free. It's not like they are generating any revenues and stuff. THAT would give them fans and invaluable goodwill. I don't think it would be hard since a single individual has already begun porting it to HTML5. http://www.adityaravishankar.com/pro...d-and-conquer/
Long time C&C fan despite EAs efforts to destroy what little is left of it. I registerd to say this and i hope EA sees it and considers it.
But i doubt that will ever happen.
Well, its not much but at least they're engaging and dipping their feet into the water.
That's good. Hopefully they continue with more and more releases and better games.
They are just treading water. These two web-based games have been playable for months (the tibsun is quite bad tbf)
Let them get a presences in the stall and known they are looking into linux.
They prob have some title to announce (prob not some AAA title, but a reasonable title for EA...) but due to other issues it missed their self-imposed deadline of this conference. I would give them a few months. sometimes engineering can be a right bitch